Master NBA 2K Magic Classic Dornas with our complete guide… tips, tricks and modding secrets for the perfect court!
If you’ve ever dabbled in NBA 2K mods, you know how satisfying it is to see a court come to life exactly the way you imagined. For me, one of the trickiest yet most rewarding parts has been working with nba 2k magic classic dornas. I remember the first time I tried to customize the Magic Classic arena … I had no idea what a “dorna” even was and I spent hours staring at folders full of confusing .iff and .dds files. After a few trial-and-error sessions, a lot of forum digging, some creative problem-solving, and checking out Gadgets & Reviews for helpful tools and software tips, I finally got it right. And now, I want to walk you through everything you need to know.
What Are Dornas?
Simply put, dornas are the sideline and baseline advertising boards in NBA 2K. They’re the banners that light up around the court, often showing sponsor logos, league branding or arena-specific designs. For classic courts like the Magic Classic, modders often want authentic dornas to match the retro look of the arena. In modding terms, “dornas” are more than just textures … They’re containers (.iff files) that the game reads to display ads, animated LEDs and other court-side visuals.
Think of them like the virtual equivalent of a stadium’s personality … without the right dorna setup, even the most detailed court can look flat and lifeless.
Where NBA 2K Magic Classic Dornas Live
If you’re ready to mod, the first thing to understand is folder structure. Dornas live inside the waigua/dornas folder of your mod or game installation. Typically, you’ll see files like 000.iff or s000.iff, which correspond to team IDs. For the Magic Classic, you might be dealing with a folder named something like 020 or another ID specific to the team version you’re using.
Inside these folders, you’ll find .dds textures and sometimes a slotlist.json file. The slotlist.json acts like a roadmap, telling the game which textures to display in which order. Without the correct mapping, your dorna textures may appear sliced, duplicated or not at all. Trust me … I learned that the hard way when I spent half an evening chasing a disappearing baseline ad.
Understanding slotlist.json
This file is the heart of the nba 2k magic classic dornas system. It lists all the adboard assets and their display order. You can reference generic files or team-specific files and even set multiple language slots. Editing slotlist.json is like giving instructions to the game: it tells it exactly which texture goes where. Here’s an example snippet:
{
“dornas”: [
“generic/generic_01.iff”,
“dornas/020/nba_store_03.iff”,
“dornas/020/magic_classic_01.iff”
]
}
This kind of precise mapping ensures that each panel shows up correctly and your Magic Classic arena looks authentic.
Texture Sizes and Formats
One thing many new modders overlook is the texture dimensions and formats. For NBA 2K dornas, the standard is 512×128 pixels per panel. If your adboard has four panels, you’re looking at a 2048×128 strip. Keeping consistent sizing prevents visual glitches.
When it comes to DDS formats, there are two main options:
- DXT1 – for solid textures without transparency.
- DXT5 – for textures with alpha channels, glow effects or LED-style highlights.
Always generate mipmaps or the game might show artifacts or crash when loading an arena. I learned this the hard way; I thought I could skip mipmaps to save time and let’s just say my first Magic Classic run was… not pretty.
Tools of the Trade
You’ll need some specialized tools to make nba 2k magic classic dornas work:
- 7-Zip – to open .iff files
- 3DM 2K or RED MC – to insert textures back into .iff containers
- Photoshop or GIMP – to edit your DDS textures
- NVIDIA Texture Tools / NVTT – to export DDS files with correct compression and mipmaps
Using the right tools makes the difference between a mod that works seamlessly and one that crashes at every load.
Step-by-Step Workflow
Here’s the workflow that worked for me and countless other modders:
- Extract your dorna template – use 7-Zip to open the .iff and access the .dds files.
- Design textures – create 512×128 panels, keeping logos centered.
- Export DDS – choose DXT1 or DXT5 depending on transparency needs and generate mipmaps.
- Insert textures into .iff – use 3DM 2K or RED MC to replace the existing textures.
- Map them in slotlist.json – reference your new files with correct team IDs.
- Test in-game – launch NBA 2K and check the alignment, colors and animation if applicable.
I like to make a “numbered test dorna” first … a single-color strip with numbers in each panel … to quickly check alignment before doing the final artwork. It saves so much time.
LED Effects and Animated Dornas
One thing that really brings classic courts to life is LED animation. There are two main methods:
- Frame-sequence replacement – create multiple DDS frames and swap them quickly to simulate animation.
- Baked LED textures – create glowing effects baked into your textures. The glow stays static but gives the illusion of LED lighting when combined with other court animations.
For Magic Classic courts, I often use baked LEDs because they’re lighter on memory and look clean.
Troubleshooting Common Issues
Even with everything in place, things can go wrong. Here’s what to watch for:
- Game crashes on arena load – check for missing files or mismatched names in slotlist.json.
- Sliced textures – usually caused by incorrect panel offsets or wrong texture size.
- Default adboards showing instead of your mod – double-check team ID mapping.
A personal tip: always back up original files. When I first started, I learned the hard way that one misplaced .iff file can ruin hours of work.
Cross-Version Compatibility
If you’re modding NBA 2K versions from 14 to 26, pay attention: file names, slotlist structures and memory limits differ slightly. Always check forums for the version-specific packs. I once tried using a 2K24 dorna pack in 2K25 and ended up with misaligned baseline ads … lesson learned.
Legal and Distribution Notes
One often-overlooked aspect: trademarked logos. Distributing packs with real-world sponsors can get you into trouble. Many modders create template packs or “inspired” adboards so users can insert the logos themselves. It’s safer and keeps the community friendly.
Pro Tips From Experience
- Use both dornas/generic and dornas/<teamID> folders to increase compatibility across rosters.
- Batch-export DDS files for large packs using NVTT or scripts.
- Keep a small version control setup for your mods. Trust me, it saves headaches when updating files.
Key Takings:
- Working with nba 2k magic classic dornas can be tricky at first, but once you understand the folder structure, texture rules and workflow, it’s extremely rewarding.
- From the first time I saw a perfectly aligned Magic Classic arena with glowing ads, I knew all those late-night trial-and-error sessions were worth it.
- Whether you’re a seasoned modder or just diving into NBA 2K customization, following this guide will save you time, frustration and countless headaches.
- And remember: start with test dornas, back up everything and enjoy the process.
- There’s nothing quite like seeing your favorite classic arena come to life exactly as you imagined.
Additional Resources:
- Shuajota – NBA 2K24 Hook + Mods Folder Tutorial: Learn how to install and use the Hook plugin for NBA 2K24 mods. Essential for managing dornas and other court customizations.
- NLSC Forum – Dornas / Ads Question: A community discussion on how to load custom dornas and manage .iff files for team-specific advertisement boards.














